<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Keyframe on Feynman 的博客</title><link>/tags/keyframe/</link><description>Recent content in Keyframe on Feynman 的博客</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Thu, 30 Jul 2026 12:00:00 +0800</lastBuildDate><atom:link href="/tags/keyframe/index.xml" rel="self" type="application/rss+xml"/><item><title>09｜动画系统</title><link>/posts/threejs-animation/</link><pubDate>Thu, 30 Jul 2026 12:00:00 +0800</pubDate><guid>/posts/threejs-animation/</guid><description>&lt;blockquote class="blockquote-regular"&gt;
 &lt;p&gt;前 8 课的动画都是在 requestAnimationFrame 循环里手动写位移和旋转。本节课引入 GSAP 补间动画和 Three.js 原生关键帧系统，让动画控制更优雅、更强大。&lt;/p&gt;

&lt;/blockquote&gt;
&lt;p&gt;&lt;img src="/images/2026-07-07_series_threejs-creation-diary/09_animation/demo.png" alt="运行效果：动画系统演示"&gt;&lt;/p&gt;
&lt;h2 id="01-学习目标"&gt;01 学习目标&lt;/h2&gt;
&lt;p&gt;本节课聚焦 Three.js 动画系统：&lt;/p&gt;</description></item></channel></rss>