<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Geometry on Feynman 的博客</title><link>/tags/geometry/</link><description>Recent content in Geometry on Feynman 的博客</description><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Wed, 09 Sep 2026 18:00:00 +0800</lastBuildDate><atom:link href="/tags/geometry/index.xml" rel="self" type="application/rss+xml"/><item><title>06｜几何（基本表示方法 &amp; 曲线与曲面 &amp; 网格处理）与阴影映射</title><link>/posts/games101-geometry/</link><pubDate>Wed, 09 Sep 2026 18:00:00 +0800</pubDate><guid>/posts/games101-geometry/</guid><description>&lt;blockquote class="blockquote-regular"&gt;
 &lt;p&gt;课程主讲：闫令琪 (Lingqi Yan) | UCSB
B站课程链接：https://www.bilibili.com/video/BV1X7411F744
本章对应课件：&lt;a href="https://sites.cs.ucsb.edu/~lingqi/teaching/resources/GAMES101_Lecture_10.pdf"&gt;第 10 讲&lt;/a&gt;（Geometry 1: Introduction）、&lt;a href="https://sites.cs.ucsb.edu/~lingqi/teaching/resources/GAMES101_Lecture_11.pdf"&gt;第 11 讲&lt;/a&gt;（Geometry 2: Curves and Surfaces）、&lt;a href="https://sites.cs.ucsb.edu/~lingqi/teaching/resources/GAMES101_Lecture_12.pdf"&gt;第 12 讲&lt;/a&gt;（Geometry 3）&lt;/p&gt;</description></item><item><title>02｜几何体与图元</title><link>/posts/threejs-primitives/</link><pubDate>Fri, 10 Jul 2026 10:00:00 +0800</pubDate><guid>/posts/threejs-primitives/</guid><description>&lt;blockquote class="blockquote-regular"&gt;
 &lt;p&gt;几何体是 3D 世界的积木。掌握 5 种基础图元，就能组合出几乎任何形状。&lt;/p&gt;

&lt;/blockquote&gt;
&lt;p&gt;&lt;img src="/images/2026-07-07_series_threejs-creation-diary/02_primitives/demo.png" alt="运行效果：5 种基础几何体 &amp;#43; Wireframe 可视化"&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;从左到右：Wireframe 球体（低分段）、Box、Sphere、Cylinder、Torus，底部为棋盘格纹理的 Plane 地面&lt;/em&gt;&lt;/p&gt;</description></item></channel></rss>